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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [IVB/HSW/BDW]Steam Dota2 crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=72902#c28">Comment # 28</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [IVB/HSW/BDW]Steam Dota2 crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=72902">bug 72902</a>
from <span class="vcard"><a class="email" href="mailto:jianx.zhou@intel.com" title="zhoujian <jianx.zhou@intel.com>"> <span class="fn">zhoujian</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=72902#c26">comment #26</a>)
<span class="quote">> Building Mesa with GCC -fstack-protector-all option didn't help to catch the
> corruption earlier, DOTA2 still crashes in same place.
>
> After wasting few hours trying to find good commit for bisecting, testing
> Ubuntu package's patches on top of 10.1.3 tag and finally configure options,
> I found what allows DOTA2 to run without crashes. It's the
> "--enable-glx-tls" configure option (which is disabled by default in Mesa).
>
> Mengmeng and Zhoujian, does adding that option to Mesa build get rid of also
> your DOTA2 crashes?</span >
DOTA2 will not crash after adding the option"--enable-glx-tls", but if I missed
the precise click against the steam menus, I will never be able to click the
steam menus again, which means I only can operate the steam menus via first
menu precise click.</pre>
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