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<base href="https://bugs.freedesktop.org/" />
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<body><table border="1" cellspacing="0" cellpadding="8">
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<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [IVB+]Piglit spec_ARB_explicit_uniform_location_linker_set-location-to-sampler fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=83124">83124</a>
</td>
</tr>
<tr>
<th>Assignee</th>
<td>idr@freedesktop.org
</td>
</tr>
<tr>
<th>Summary</th>
<td>[IVB+]Piglit spec_ARB_explicit_uniform_location_linker_set-location-to-sampler fails
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Reporter</th>
<td>huax.lu@intel.com
</td>
</tr>
<tr>
<th>Hardware</th>
<td>All
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Version</th>
<td>unspecified
</td>
</tr>
<tr>
<th>Component</th>
<td>Drivers/DRI/i965
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
</tr></table>
<p>
<div>
<pre>System Environment:
--------------------------
Platform: BYT
Libdrm:
(master)libdrm-2.4.56-11-g391bba9c4cd2825eadaa648df10e3d1c99c66e80
Mesa: (master)01887593a424824426eda75ff90b5e2a49876e86
Xserver:(master)xorg-server-1.15.99.902-121-g2f5cf9ff9a0f713b7e038636484c77f113a5f10a
Xf86_video_intel:(master)2.99.914-68-gd209b03915e4d12ce445d72ac09bb4fe664ba664
Libva: (master)acfcd5f0637a951d50c5112c7dfbd46f1d0dcdb3
Libva_intel_driver:(master)f3f49f2f0e6b3669d9b09341a11cf0b96e138674
Kernel: (drm-intel-nightly)d82af52b1766594ece621e427f1604194ca2b415
bug detailed description:
---------------------------
It fails on IVB+ platforms with mesa master and 10.3 branch. It's new case.
output:
Failed to compile FS: 0:3(1): error: location(s) consumed by uniform tex >=
MAX_UNIFORM_LOCATIONS (65536)
PIGLIT: {"result": "fail" }
Reproduce steps:
----------------------------
1. xinit
2. bin/shader_runner
tests/spec/arb_explicit_uniform_location/linker/set-location-to-sampler.shader_test
-auto</pre>
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