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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO --- - Inverted bumpmap in webgl applications"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82991#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO --- - Inverted bumpmap in webgl applications"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">bug 82991</a>
from <span class="vcard"><a class="email" href="mailto:metal3d@gmail.com" title="FERLET Patrice <metal3d@gmail.com>"> <span class="fn">FERLET Patrice</span></a>
</span></b>
<pre>Same with 10.2 version. Installed from kwizart testing repository.
The bump-map on chrome and firefox webgl examples (as my own projects) are
inverted.
OpenGL version string: 3.0 Mesa 10.2.5</pre>
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