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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - force_glsl_extensions_warn=true breaks Unigine Sanctuary & Tropics demos when GL_ARB_gpu_shader5 exposed"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82897#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - force_glsl_extensions_warn=true breaks Unigine Sanctuary & Tropics demos when GL_ARB_gpu_shader5 exposed"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82897">bug 82897</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>Yeah, the workarounds are only necessary for the older, discontinued, extremely
non-compliant version of the Unigine engine. The new Unigine engine used in
Heaven and Valley is actually quite good, and doesn't need so many workarounds.
That's why I keep advocating for dropping Sanctuary and Tropics. They're demos
for an engine I haven't seen used anywhere except those demos, and you can't
even buy it anymore.</pre>
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