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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Compiling of shader gets stuck in infinite loop"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78468#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Compiling of shader gets stuck in infinite loop"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78468">bug 78468</a>
from <span class="vcard"><a class="email" href="mailto:itoral@igalia.com" title="Iago Toral <itoral@igalia.com>"> <span class="fn">Iago Toral</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=78468#c13">comment #13</a>)
<span class="quote">> Some things worth noting:
>
> - The hang goes away if I only replace (1) by:
> vec4 col = vec4(0, 0, 0, 0);
> or even something like this
> vec4 col = vec4(texture(tex, vec2(0, 0)).r, 0.0, 0.0, 0.0);
>
> - The hang goes away if I only replace (4) by:
> col = vec4(col.rgb, col.a);</span >
or even with this:
col /= 2.0;</pre>
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