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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Segfault in glBufferSubData"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82683#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Segfault in glBufferSubData"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82683">bug 82683</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=106164" name="attach_106164" title="workaround">attachment 106164</a> <a href="attachment.cgi?id=106164&action=edit" title="workaround">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=82683&attachment=106164'>[review]</a>
workaround
The error is that intel_bufferobj_subdata does not take in to account that
drm_intel_gem_bo_map_unsynchronized can fail. Attaching a workaround/fix to the
problem. With this patch applied, test fails appropriately:
--- 8< ----
initializing..
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile
Mesa: User error: GL_OUT_OF_MEMORY in glGenVertexArrays
GL_OUT_OF_MEMORY gen/binding</pre>
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