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<body><span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span> changed
<a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [BSW]ES3-CTS.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex fails and causes GPU hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84212">bug 84212</a>
<br>
<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Severity</td>
<td>normal
</td>
<td>major
</td>
</tr>
<tr>
<td style="text-align:right;">Summary</td>
<td>[BSW]ES3-CTS.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex fails
</td>
<td>[BSW]ES3-CTS.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex fails and causes GPU hang
</td>
</tr></table>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [BSW]ES3-CTS.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex fails and causes GPU hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84212#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [BSW]ES3-CTS.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex fails and causes GPU hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84212">bug 84212</a>
from <span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span></b>
<pre>It also causes GPU hang.
dmesg:
[ 179.747534] [drm:i915_gem_open]
[ 179.805336] [drm:i915_gem_context_create_ioctl] HW context 1 created
[ 179.909310] [drm:valleyview_set_rps] GPU freq request from 160 MHz (16) to
480 MHz (48)
[ 185.752305] [drm] stuck on render ring
[ 185.767345] [drm] GPU HANG: ecode 0:0x84dffffc, in glcts [3993], reason:
Ring hung, action: reset
[ 185.767363] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
stack, including userspace.
[ 185.767369] [drm] Please file a _new_ bug report on bugs.freedesktop.org
against DRI -> DRM/Intel
[ 185.767374] [drm] drm/i915 developers can then reassign to the right
component if it's not a kernel issue.
[ 185.767382] [drm] The gpu crash dump is required to analyze gpu hangs, so
please always attach it.
[ 185.767387] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[ 185.767497] [drm:i915_error_work_func] resetting chip
[ 185.769291] [drm:init_status_page] render ring hws offset: 0x00013000
[ 185.769322] [drm:init_status_page] bsd ring hws offset: 0x00037000
[ 185.769342] [drm:init_status_page] blitter ring hws offset: 0x0005a000
[ 185.769361] [drm:init_status_page] video enhancement ring hws offset:
0x0007d000
[ 185.769416] [drm:i9xx_update_primary_plane] Writing base 00889000 00000000 0
0 7680
[ 187.633614] [drm:valleyview_set_rps] GPU freq request from 480 MHz (48) to
320 MHz (32)
[ 187.637454] [drm:i915_gem_context_destroy_ioctl] HW context 1 destroyed
[ 187.752369] [drm:cherryview_enable_rps] GT fifo had a previous error 1080000
[ 187.752444] [drm:cherryview_enable_rps] PCBR offset : 0x7eef8001
[ 187.754347] [drm:cherryview_enable_rps] GPLL enabled? yes
[ 187.754354] [drm:cherryview_enable_rps] GPU status: 0x00202010
[ 187.754359] [drm:cherryview_enable_rps] current GPU freq: 320 MHz (32)
[ 187.754363] [drm:cherryview_enable_rps] setting GPU freq to 320 MHz (32)
[ 187.754369] [drm:valleyview_set_rps] GPU freq request from 320 MHz (32) to
320 MHz (32)
[ 187.856359] [drm:valleyview_set_rps] GPU freq request from 320 MHz (32) to
160 MHz (16)</pre>
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