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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Incorrect fog of war effect in Wasteland 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84155#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Incorrect fog of war effect in Wasteland 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84155">bug 84155</a>
from <span class="vcard"><a class="email" href="mailto:tristen.hayfield@gmail.com" title="tristen.hayfield@gmail.com">tristen.hayfield@gmail.com</a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=84155#c7">comment #7</a>)
<span class="quote">> (In reply to <a href="show_bug.cgi?id=84155#c6">comment #6</a>)
> > (In reply to <a href="show_bug.cgi?id=84155#c5">comment #5</a>)
> > > For some reason I cannot get the game to launch from cmdline and therefore
> > > cannot make an apitrace, would be cool to get one to see what is happening
> > > from API perspective. I did not spot anything obvious in the first glance to
> > > the shaders, they are written for compatibility profile (using
> > > gl_ModelViewProjectionMatrix and so on), GL_ARB_shader_texture_lod extension
> > > is enabled in many of them.
> >
> > I can launch it from the command line no problem. How are you trying to
> > launch it?
>
> I have Steam running on the background, I'll set LD_LIBRARY_PATH for Steam
> libraries and just launch it. Mono prints a few lines indicating that
> correct paths are found and I see X window created but then it just exits
> without any erorr.</span >
Try running it with gdb on the off chance it catches the error.
I have the correct dependencies installed on my system so that I can run it
without steam.
I would have provided you with an apitrace but I have to first cross compile it
for 32 bit along with all of the dependencies, which is annoying. I will look
into it.</pre>
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