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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Incorrect fog of war effect in Wasteland 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84155#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Incorrect fog of war effect in Wasteland 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84155">bug 84155</a>
from <span class="vcard"><a class="email" href="mailto:mattst88@gmail.com" title="Matt Turner <mattst88@gmail.com>"> <span class="fn">Matt Turner</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=84155#c13">comment #13</a>)
<span class="quote">> There is a notable information on the forum linked above: there is a
> workaround for the problem: MESA_EXTENSION_MAX_YEAR=2002
> Works for me, though there is not fog of war and graphics is a bit worse, as
> expected.</span >
Looking at src/mesa/main/extensions.c's table of extensions, these two
extensions from 2003 seem like plausible culprits:
GL_ARB_fragment_program_shadow
GL_ARB_shading_language_100
Running the apitrace shows no GLSL programs (except for driver internal clear
shaders). We do, however have a couple instances of
GL_ARB_fragment_program_shadow.</pre>
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