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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Triangle disappears with glPolygonMode GL_LINE"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=84677#c2">Comment # 2</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Triangle disappears with glPolygonMode GL_LINE"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=84677">bug 84677</a>
              from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
        <pre>On quick inspection it looks this bug is about gl_VertexID not working
correctly. If I create a VBO with triangle points in the test case, triangle
gets rendered correctly.</pre>
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