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    <body><span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - Distorted graphics or black window when running Battle.net app on Intel hardware via wine"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=84651">bug 84651</a>
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            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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           <td style="text-align:right;">Status</td>
           <td>NEEDINFO
           </td>
           <td>REOPENED
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        <div>
            <b><a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - Distorted graphics or black window when running Battle.net app on Intel hardware via wine"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=84651#c16">Comment # 16</a>
              on <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - Distorted graphics or black window when running Battle.net app on Intel hardware via wine"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=84651">bug 84651</a>
              from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
        <pre>Observations:

On my gen6 i965 (SNB), I see that the final draw in the trimmed trace is
"messed up". In qapitrace I can see that the source texture is fine, which
means that it's that final draw that's wrong. While there are a ton of fb
incomplete/etc warnings, they don't seem to be related to the issue.

Looking at the command sequence between the two draws, there's nothing
particularly crazy. It uses texcoord's, and does something like

enable GL_TEXTURE0
glTexCoordPointer
enable GL_TEXTURE_COORD_ARRAY
glDrawArrays(GL_TRIANGLE_FAN)

I guess the fan is a bit uncommon, perhaps that's not working well in
conjunction with the tex coords?</pre>
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