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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Unreal Engine demo doesn't run"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=86469#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Unreal Engine demo doesn't run"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=86469">bug 86469</a>
              from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
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        <pre>This should actually be pretty easy to fix.  Sandybridge has more than 16 MRFs,
so we could just adjust the spilling code to use the higher numbered ones which
aren't used for anything else.

The check also seems a bit heavy handed...it may not actually conflict...</pre>
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