<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body><span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Changes to state such as render targets change fragment shader without marking it dirty."
href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">bug 87619</a>
<br>
<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
</td>
</tr>
<tr>
<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
</td>
</tr>
<tr>
<td style="text-align:right;">Assignee</td>
<td>idr@freedesktop.org
</td>
<td>kenneth@whitecape.org
</td>
</tr></table>
<p>
<div>
<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Changes to state such as render targets change fragment shader without marking it dirty."
href="https://bugs.freedesktop.org/show_bug.cgi?id=87619#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Changes to state such as render targets change fragment shader without marking it dirty."
href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">bug 87619</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>commit 4616b2ef850cb2b3e33005809ed77a697afc4186
Author: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
Date: Mon Dec 22 18:43:08 2014 -0800
i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
This was probably missed when moving from a fixed binding table layout
to a dynamic one that changes based on the shader.
Fixes newly proposed Piglit test fbo-mrt-new-bind.
Bugzilla: <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Changes to state such as render targets change fragment shader without marking it dirty."
href="show_bug.cgi?id=87619">https://bugs.freedesktop.org/show_bug.cgi?id=87619</a>
Signed-off-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
Reviewed-by: Chris Forbes <<a href="mailto:chrisf@ijw.co.nz">chrisf@ijw.co.nz</a>>
Reviewed-by: Mike Stroyan <<a href="mailto:mike@LunarG.com">mike@LunarG.com</a>>
Cc: "10.4 10.3" <<a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>></pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
</ul>
</body>
</html>