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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [i965 Bisected]ES2-CTS.gtf.GLCoverage.CoverageGL fails due to enable GL_RGB and GL_RGBA"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87211#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [i965 Bisected]ES2-CTS.gtf.GLCoverage.CoverageGL fails due to enable GL_RGB and GL_RGBA"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87211">bug 87211</a>
from <span class="vcard"><a class="email" href="mailto:elima@igalia.com" title="Eduardo Lima Mitev <elima@igalia.com>"> <span class="fn">Eduardo Lima Mitev</span></a>
</span></b>
<pre>(In reply to Ian Romanick from <a href="show_bug.cgi?id=87211#c7">comment #7</a>)
<span class="quote">> I think the unsized internal formats are only allowed with certain
> format and type combinations. Perhaps 7894278 is just too lax?</span >
See <a class="bz_bug_link
bz_status_NEW "
title="NEW - dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0 tests fail due to enabling of GL_RGB and GL_RGBA"
href="show_bug.cgi?id=88079">bug 88079</a>. I think it describes the same issue.
The spec is not always clear where GL_RGB and GL_RGBA (or other unsized
internal formats) are valid internal formats, but in some cases it is very
clear where it is not, like in glRenderbufferStorageMultisample():
"internalformat must be a sized internal format that is
color-renderable,depth-renderable, or
stencil-renderable"
I just submitted a patch for reviewal
<<a href="http://lists.freedesktop.org/archives/mesa-dev/2015-January/074122.html">http://lists.freedesktop.org/archives/mesa-dev/2015-January/074122.html</a>>.
Perhaps it also fixes
ES3-CTS.gtf.GL3Tests.color_buffer_float.color_buffer_unsupported_format.
Could you please confirm?</pre>
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