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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - OSD's from Gnome-shell hangs or crashes the Intel driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76321#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - OSD's from Gnome-shell hangs or crashes the Intel driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76321">bug 76321</a>
from <span class="vcard"><a class="email" href="mailto:martin.kamleithner@gmail.com" title="martin.kamleithner@gmail.com">martin.kamleithner@gmail.com</a>
</span></b>
<pre>Here is my steam system information:
Processor Information:
Vendor: GenuineIntel
CPU Family: 0x6
CPU Model: 0x2a
CPU Stepping: 0x7
CPU Type: 0x0
Speed: 2200 Mhz
4 logical processors
2 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
Network Information:
Network Speed:
Operating System Version:
"Fedora release 21 (Twenty One)" (64 bit)
Kernel Name: Linux
Kernel Version: 3.17.8-300.fc21.x86_64
X Server Vendor: Fedora Project
X Server Release: 11602901
X Window Manager: GNOME Shell
Steam Runtime Version: steam-runtime-release_2014-08-20
Video Card:
Driver: Intel Open Source Technology Center Mesa DRI Intel(R) Sandybridge
Mobile
Driver Version: 3.0 Mesa 10.4.1
OpenGL Version: 3.0
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x8086
DeviceID: 0x116
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1366 x 768
Desktop Resolution: 1366 x 768
Primary Display Size: 13,54" x 7,64" (15,51" diag)
34,4cm x 19,4cm (39,4cm diag)
Primary VRAM Not Detected
Sound card:
Audio device: Intel CougarPoint HDMI
Memory:
RAM: 7898 Mb
Miscellaneous:
UI Language: English
LANG: en_US.utf8
Microphone: Not set
Total Hard Disk Space Available: 95625 Mb
Largest Free Hard Disk Block: 70312 Mb
Switching from SNA to UXA did not fix the bug.
I have never edited the xorg.conf before, so I think I should still be running
DRI2. (How do I check? glxinfo says just: direct rendering: Yes)
What I noticed: If I plug in a second monitor and use both (not mirrored), then
this bug does not appear. I can change the volume and the OSD works fine and
does not crash the system.
If a game hangs, I can get it running again most of the time by switching to a
virtual terminal and then switch back using "chvt 1".</pre>
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