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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - OSD's from Gnome-shell hangs or crashes the Intel driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76321#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - OSD's from Gnome-shell hangs or crashes the Intel driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76321">bug 76321</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>(In reply to martin.kamleithner from <a href="show_bug.cgi?id=76321#c9">comment #9</a>)
<span class="quote">> Switching from SNA to UXA did not fix the bug.
> I have never edited the xorg.conf before, so I think I should still be
> running DRI2. (How do I check? glxinfo says just: direct rendering: Yes)</span >
Xorg log file states which acceleration and DRI mode it's using.
What about your X intel driver version?
(intel_drv.s version is also logged to Xorg log file)
<span class="quote">> What I noticed: If I plug in a second monitor and use both (not mirrored),
> then this bug does not appear. I can change the volume and the OSD works
> fine and does not crash the system.
>
> If a game hangs, I can get it running again most of the time by switching to
> a virtual terminal and then switch back using "chvt 1".</span >
Is there something in dmesg after the hang?</pre>
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