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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GL_ARB_texture_float is half float only"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88506#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GL_ARB_texture_float is half float only"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88506">bug 88506</a>
from <span class="vcard"><a class="email" href="mailto:kaillasse91@hotmail.fr" title="kaillasse91@hotmail.fr">kaillasse91@hotmail.fr</a>
</span></b>
<pre>I just found this old bug report :
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Mesa 7.12-devel implementation error: unexpected format 0x822e in _mesa_choose_tex_format()"
href="show_bug.cgi?id=44039">https://bugs.freedesktop.org/show_bug.cgi?id=44039</a>
Is it not related to what I've found (silently fallback to 16 bits format when
32 bits asked) ?
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Mobile IntelĀ® GM45 Express Chipset
OpenGL version string: 2.1 Mesa 10.5.0-devel (git-461103e 2015-01-18
trusty-oibaf-ppa)
OpenGL shading language version string: 1.20</pre>
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