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    <body><span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [IVB/HSW/BSW]Piglit sporadically causes GPU hang"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=87138">bug 87138</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEEDINFO
           </td>
           <td>NEW
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Summary</td>
           <td>[HSW/BSW]Piglit sporadically causes GPU hang
           </td>
           <td>[IVB/HSW/BSW]Piglit sporadically causes GPU hang
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [IVB/HSW/BSW]Piglit sporadically causes GPU hang"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=87138#c11">Comment # 11</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [IVB/HSW/BSW]Piglit sporadically causes GPU hang"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=87138">bug 87138</a>
              from <span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span></b>
        <pre>It still happens on the latest -nightly kernel, IVB also has this issue.

HSW:
@test:
Piglit/spec_ARB_texture_gather_textureGatherOffset_vs-rg-zero-float-2DArray
info: @@@Returncode: 0


test case start at: Sun Jan 25 10:35:19 2015
test case end at:   Sun Jan 25 10:35:22 2015

Errors:


Dmesg:<3>[53863.198094] [drm:i915_hangcheck_elapsed [i915]] *ERROR* Hangcheck
timer elapsed... blitter ring idle


Output:
 bin/textureGather vs offset rg zero float 2DArray -auto -fbo
PIGLIT: {"result": "pass" }


Piglit
returncode: 0
result: GPU hang
summary:
Piglit/spec_ARB_texture_gather_textureGatherOffset_vs-rg-zero-float-2DArray   
GPU_hang

IVB:
@test: Piglit/spec_ARB_gpu_shader5_textureGather_fs-rgba-1-uint-Cube
errors_ignored!
 libGL: OpenDriver: trying /opt/X11R7/lib/dri/tls/i965_dri.so
 libGL: OpenDriver: trying /opt/X11R7/lib/dri/i965_dri.so
!
info: @@@Returncode: 0


test case start at: Fri Jan 23 20:49:35 2015
test case end at:   Fri Jan 23 20:49:37 2015

Errors:
libGL: OpenDriver: trying /opt/X11R7/lib/dri/tls/i965_dri.so
libGL: OpenDriver: trying /opt/X11R7/lib/dri/i965_dri.so


Dmesg:<3>[  890.693113] [drm:i915_hangcheck_elapsed [i915]] *ERROR* Hangcheck
timer elapsed... blitter ring idle


Output:
 bin/textureGather fs  rgba 1 uint Cube repeat -auto -fbo
PIGLIT: {"result": "pass" }


Piglit
returncode: 0
result: GPU hang
summary: Piglit/spec_ARB_gpu_shader5_textureGather_fs-rgba-1-uint-Cube   
GPU_hang</pre>
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