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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [SNB+ Bisected]Piglit spec_EGL_NOK_texture_from_pixmap_basic fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88841#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [SNB+ Bisected]Piglit spec_EGL_NOK_texture_from_pixmap_basic fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88841">bug 88841</a>
from <span class="vcard"><a class="email" href="mailto:Dagobertstaler@gmail.com" title="Sergio Perez <Dagobertstaler@gmail.com>"> <span class="fn">Sergio Perez</span></a>
</span></b>
<pre>the mentioned commit (90bd943f2abafd5e3ea29ab8397fd4682ef74170) causes my
installation of the game "Europa Universalis 4" to segfault
could this be related? (issue also not fixed with aforementioned branch)
Reproduce steps:
-------------------------
1. start eu4
2. start single player game
backtrace
#0 0xf743f5d6 in ytiled_to_linear_faster () from /usr/lib32/dri/i965_dri.so
#1 0xf74405bb in tiled_to_linear () from /usr/lib32/dri/i965_dri.so
#2 0xf743c161 in intel_gettexsubimage_tiled_memcpy () from
/usr/lib32/dri/i965_dri.so
#3 0xf743c2ec in intel_get_tex_image () from /usr/lib32/dri/i965_dri.so
#4 0xf71a16db in _mesa_get_texture_image () from /usr/lib32/dri/i965_dri.so
#5 0xf71a1867 in _mesa_GetnTexImageARB () from /usr/lib32/dri/i965_dri.so
#6 0xf71a18e1 in _mesa_GetTexImage () from /usr/lib32/dri/i965_dri.so
#7 0x09213699 in GfxTransparentAt(TextureGFX*, int, int, unsigned char*, int)
()
#8 0x08f7fdbe in CMaskedSpriteType::TransparenteAt(CVector2<short> const&,
unsigned short) const ()
#9 0x0919d213 in C2dVisibleObject::IntersectDistance(CVector2<float>,
CMatrix4<float> const&, CVector3<float>, CVector3<float>&, bool) ()
#10 0x09181ccf in CGraphics::Render2dTree(CMatrix4<float> const&,
CGraphicalObject*, SScissorRectangle const*) ()
#11 0x09181d6d in CGraphics::Render2dTree(CMatrix4<float> const&,
CGraphicalObject*, SScissorRectangle const*) ()
#12 0x09181a11 in CGraphics::Render2dObjectsToScreen(bool) ()
#13 0x08e98630 in CFrontEnd::Render() ()
#14 0x08e963b7 in CFrontEnd::Idle(bool) ()
#15 0x090f5b1e in CApplication::UpdateOneFrame(bool) ()
#16 0x090f5c7c in CApplication::Run() ()
#17 0x089e7fdd in main ()</pre>
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