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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - The Talos Principle cant not determine VRAM size (Intel Bay Trail)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88914#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - The Talos Principle cant not determine VRAM size (Intel Bay Trail)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88914">bug 88914</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>(In reply to Md Imam Hossain from <a href="show_bug.cgi?id=88914#c2">comment #2</a>)
<span class="quote">> I am afraid, the game does not get segfault all the time. I have run the
> game several times so far with only one segfault while launching when I
> switch the game using Alt+Tab. Which command combination should I use for
> gdb backtrace? I might will give it another try</span >
I usually launch a separate terminal window and then attach to the running game
with gdb.
gdb -p <game process id>
'c' to continue
then go back to game and try to make it crash. When crashing switch back to the
terminal window and check the backtrace with 'bt full'.</pre>
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