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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Severe noise corruption observed while running WebGL “Fluid Simulation ”"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87345#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Severe noise corruption observed while running WebGL “Fluid Simulation ”"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87345">bug 87345</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=113212" name="attach_113212" title="Patch to the test that fixes the undefined variables">attachment 113212</a> <a href="attachment.cgi?id=113212&action=edit" title="Patch to the test that fixes the undefined variables">[details]</a></span>
Patch to the test that fixes the undefined variables
This is caused by undefined variables in the webGL shaders. The attached patch
to the test fixes the problem. In short: Not a mesa bug.</pre>
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