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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 causes GPU hang"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=89037#c4">Comment # 4</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 causes GPU hang"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=89037">bug 89037</a>
              from <span class="vcard"><a class="email" href="mailto:xunx.fang@intel.com" title="fangxun <xunx.fang@intel.com>"> <span class="fn">fangxun</span></a>
</span></b>
        <pre>(In reply to Neil Roberts from <a href="show_bug.cgi?id=89037#c2">comment #2</a>)
<span class="quote">> This seems to be fixed if we implement WaDisable1DDepthStencil with the
> patch posted here:

> <a href="http://lists.freedesktop.org/archives/mesa-dev/2015-February/076398.html">http://lists.freedesktop.org/archives/mesa-dev/2015-February/076398.html</a></span >

It doesn't hang with the patch.</pre>
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