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<body><span class="vcard"><a class="email" href="mailto:idr@freedesktop.org" title="Ian Romanick <idr@freedesktop.org>"> <span class="fn">Ian Romanick</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW - The Talos Principle crash on alt-tab switching"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88914">bug 88914</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">CC</td>
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<td>chris@chris-wilson.co.uk
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<td style="text-align:right;">Summary</td>
<td>The Talos Principle cant not determine VRAM size (Intel Bay Trail)
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<td>The Talos Principle crash on alt-tab switching
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - The Talos Principle crash on alt-tab switching"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88914#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - The Talos Principle crash on alt-tab switching"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88914">bug 88914</a>
from <span class="vcard"><a class="email" href="mailto:idr@freedesktop.org" title="Ian Romanick <idr@freedesktop.org>"> <span class="fn">Ian Romanick</span></a>
</span></b>
<pre>The game just doesn't know how to determine the available memory on Intel
drivers. That has nothing to do with the crash.
The backtrace in <a href="show_bug.cgi?id=88914#c4">comment #4</a> is not in the application or in the OpenGL driver.
It's down in libX11 from libXrandr. I don't think this has anything to do with
the 3D driver. It's most likely either a bug of some sort in the game, the
window manager, or the 2D driver.
Chris, do you have any thoughts?</pre>
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