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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 causes GPU hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89037#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 causes GPU hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89037">bug 89037</a>
from <span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span></b>
<pre>I find many piglit cases cause GPU hang.
./bin/glean -o -v -v -v -t +pixelFormats --quick
output:
----------------------------------------------------------------------
Test that all the various pixel formats/types (like
GL_BGRA/GL_UNSIGNED_SHORT_4_4_4_4_REV) operate correctly.
Test both glTexImage and glDrawPixels.
For textures, also test all the various internal texture formats.
Thousands of combinations are possible!
pixelFormats: PASS rgba8, db, z24, s8, win+pmap, id 32
20124 tests passed, 0 tests failed.
<3>[ 398.754921] [drm:i915_hangcheck_elapsed [i915]] *ERROR* Hangcheck timer
elapsed... blitter ring idle
# cat /sys/kernel/debug/dri/0/i915_error_state
no error state collected</pre>
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