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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Mesa incorrectly thinks #extension directive is in the middle of a shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89415#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Mesa incorrectly thinks #extension directive is in the middle of a shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89415">bug 89415</a>
from <span class="vcard"><a class="email" href="mailto:idr@freedesktop.org" title="Ian Romanick <idr@freedesktop.org>"> <span class="fn">Ian Romanick</span></a>
</span></b>
<pre>Comment on <span class=""><a href="attachment.cgi?id=113961" name="attach_113961" title="Vertex and Pixel shaders that fail compilation">attachment 113961</a> <a href="attachment.cgi?id=113961&action=edit" title="Vertex and Pixel shaders that fail compilation">[details]</a></span>
Vertex and Pixel shaders that fail compilation
Can you attach just the failing shader? A big glob of 7z (uploaded as
text/plain) isn't ideal.</pre>
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