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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Mesa incorrectly thinks #extension directive is in the middle of a shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89415#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Mesa incorrectly thinks #extension directive is in the middle of a shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89415">bug 89415</a>
from <span class="vcard"><a class="email" href="mailto:dark_sylinc@yahoo.com.ar" title="Matias N. Goldberg <dark_sylinc@yahoo.com.ar>"> <span class="fn">Matias N. Goldberg</span></a>
</span></b>
<pre>Oh my!!! You're correct.
There's a vestige of old C++ code that would prepend additional GLSL code to
the vertex shader at the last possible second.
Fixed on our end.
Thank you a lot!
And apologies for taking your valuable time on this.
I'm closing this report. It's not a Mesa bug.</pre>
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