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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [BDW] ARB_gpu_shader5 not enabled on GEN8"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88357#c17">Comment # 17</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [BDW] ARB_gpu_shader5 not enabled on GEN8"
href="https://bugs.freedesktop.org/show_bug.cgi?id=88357">bug 88357</a>
from <span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span></b>
<pre>run "./bin/glslparsertest
tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag pass
1.50", it still fails.
root@x-bdw05:/GFX/Test/Piglit/piglit# ./bin/glslparsertest
tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag pass
1.50
libGL: OpenDriver: trying /opt/X11R7/lib/dri/tls/i965_dri.so
libGL: OpenDriver: trying /opt/X11R7/lib/dri/i965_dri.so
Failed to compile fragment shader
tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag:
0:7(12): error: extension `GL_ARB_gpu_shader5' unsupported in fragment shader
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.50
// require_extensions: GL_ARB_gpu_shader5
// [end config]
#version 150
#extension GL_ARB_gpu_shader5: require
uniform int i;
uniform vec4 coord;
uniform sampler2DShadow s[5];
void main()
{
float f = textureProjGradOffset(s[i], coord, coord.xy, coord.zw,
ivec2(-5, 3));
gl_FragColor = vec4(0, f, 0, 1);
}
PIGLIT: {"result": "fail" }</pre>
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