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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - Triangle disappears with glPolygonMode GL_LINE"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84677#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - Triangle disappears with glPolygonMode GL_LINE"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84677">bug 84677</a>
from <span class="vcard"><a class="email" href="mailto:neil@linux.intel.com" title="Neil Roberts <neil@linux.intel.com>"> <span class="fn">Neil Roberts</span></a>
</span></b>
<pre>I don't have any Broadwell hardware to test on but I tried it with Skylake
after doing the change for gen8_emit_vertices but for some reason it doesn't
fix the bug. It looks like neither the edge flags nor the vertex ID are working
because the test case draws all 6 points in the same location. I confirmed this
by setting the blend mode to additive. It's a bit surprising because it really
looks like the same problem should apply on Gen8+. It'd be great if someone
could test it on Broadwell.
In the meantime I don't think it would do any harm to land the existing patch
as is and then fix Gen8+ later if someone wants to review it. It would be good
to get Ken's opinion as he wrote a comment in gen8_emit_vertices about needing
to swap the attributes so he may know more about this.</pre>
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