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<body><span class="vcard"><a class="email" href="mailto:yex.tian@intel.com" title="ye.tian <yex.tian@intel.com>"> <span class="fn">ye.tian</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL]system will hang when running 3D games (e.g. etqw-demo)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89039">bug 89039</a>
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<td>NEEDINFO
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL]system will hang when running 3D games (e.g. etqw-demo)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89039#c35">Comment # 35</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL]system will hang when running 3D games (e.g. etqw-demo)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89039">bug 89039</a>
from <span class="vcard"><a class="email" href="mailto:yex.tian@intel.com" title="ye.tian <yex.tian@intel.com>"> <span class="fn">ye.tian</span></a>
</span></b>
<pre>(In reply to Ben Widawsky from <a href="show_bug.cgi?id=89039#c34">comment #34</a>)
<span class="quote">> With drm-intel-fixes and this patch, I go more than an hour before I hit a
> hang. I've seen it go as much as 4 hours. I am not sure that is the same
> hang as the original bug report.
>
> If the behavior is confirmed, I'd like to merge the patch and close this bug.</span >
Tested with drm-intel-fixes(5e4f51) and this patch, it will appear the below
info after running for a while and auto interrupt the process of the games.
"5988 Segmentation fault (core dumped)"
The system is not hang,but GPU hang.
please see the dmesg and error_state info.</pre>
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