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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Implement SSBOs in GLSL front-end and i965"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89597#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Implement SSBOs in GLSL front-end and i965"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89597">bug 89597</a>
from <span class="vcard"><a class="email" href="mailto:krh@bitplanet.net" title="Kristian Høgsberg <krh@bitplanet.net>"> <span class="fn">Kristian Høgsberg</span></a>
</span></b>
<pre>(In reply to Iago Toral from <a href="show_bug.cgi?id=89597#c3">comment #3</a>)
<span class="quote">> Samuel and I are working on this</span >
Great! And btw, resinfo isn't needed for bounds checking, the hw does that of
course. However, there's a way to query the length of the variable size array
from GLSL which will need resinfo.</pre>
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