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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90839#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90839">bug 90839</a>
from <span class="vcard"><a class="email" href="mailto:chris@chris-wilson.co.uk" title="Chris Wilson <chris@chris-wilson.co.uk>"> <span class="fn">Chris Wilson</span></a>
</span></b>
<pre>I've pushed my drive-by fix to enable the blit path for glDrawPixels onto a
RGBX framebuffer,
commit 922c0c9fd526ce19b87bc74a3159dec7705c1de1
Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
Date: Fri Jun 5 14:45:18 2015 +0100
i965: Export format comparison for blitting between miptrees
hopefully this fixes the immediate regression of falling all the way back to
pulling and pushing pixels. Presumably this is only a stop gap until meta
replaces this intermediate fallback?</pre>
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