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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90839#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90839">bug 90839</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>(In reply to Chris Wilson from <a href="show_bug.cgi?id=90839#c5">comment #5</a>)
<span class="quote">> I've pushed my drive-by fix to enable the blit path for glDrawPixels onto a
> RGBX framebuffer,
>
> commit 922c0c9fd526ce19b87bc74a3159dec7705c1de1
> Author: Chris Wilson <<a href="mailto:chris@chris-wilson.co.uk">chris@chris-wilson.co.uk</a>>
> Date: Fri Jun 5 14:45:18 2015 +0100
>
> i965: Export format comparison for blitting between miptrees
>
> hopefully this fixes the immediate regression of falling all the way back to
> pulling and pushing pixels. Presumably this is only a stop gap until meta
> replaces this intermediate fallback?</span >
Thanks for getting that fixed quicly! Yes, using meta was my plan and it
really shouldn't take much code. I just need to find time to get to it.</pre>
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