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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [i965]Piglit shaders_glsl-deriv-varyings fails on Mesa 10.4"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87391#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [i965]Piglit shaders_glsl-deriv-varyings fails on Mesa 10.4"
href="https://bugs.freedesktop.org/show_bug.cgi?id=87391">bug 87391</a>
from <span class="vcard"><a class="email" href="mailto:agomez@igalia.com" title="Andrés Gómez García <agomez@igalia.com>"> <span class="fn">Andrés Gómez García</span></a>
</span></b>
<pre>(In reply to lu hua from <a href="show_bug.cgi?id=87391#c3">comment #3</a>)
<span class="quote">> <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Inverted bumpmap in webgl applications"
href="show_bug.cgi?id=82991">bug 82991</a> fixed. but this case still fails on the latest mesa 10.6 branch.
> libGL: OpenDriver: trying /opt/X11R7/lib/dri/tls/i965_dri.so
> libGL: OpenDriver: trying /opt/X11R7/lib/dri/i965_dri.so
> libGL: Using DRI2 for screen 0
> Probe color at (355,125)
> Expected: 0.800000 0.400000 0.000000
> Observed: 0.800000 0.000000 0.000000
> PIGLIT: {"result": "fail" }</span >
Is this failure happening with latest piglit? Notice that the test was modified
as a result of fixing <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - dFdx/dFdy when having a parameter modified with abs() is giving odd results (0.0) in the limit values (first column in x and first row in y)"
href="show_bug.cgi?id=87407">bug 87407</a>.</pre>
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