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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91114#c8">Comment # 8</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91114">bug 91114</a>
              from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
        <pre>(In reply to Iago Toral from <a href="show_bug.cgi?id=91114#c7">comment #7</a>)
<span class="quote">> do you know if the bad commit breaks other CTS tests with textureGrad on
> cubes? I am wondering if the problem here might be that piglit and deqp both
> have a different expectation than the CTS.</span >

Nope just did a full run and the only failing tests are:

ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert
ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_frag</pre>
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