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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [BDW] Incorrect rendering in CS:GO"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91617">91617</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[BDW] Incorrect rendering in CS:GO
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/i965
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>idr@freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>matthieu.bouron@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Hello,

CS:GO is not rendered correctly on an intel HD5500 (Intel(R) Core(TM) i7-5600U)
using mesa git (as of 02a4fe22b137d4bc8378bedd8319109fd23a50e3). The issue was
present in mesa 10.6 and mesa 10.6.1. I haven't tested with older versions.

libdrm version is 2.4.62
kernel version is 4.1.4
xf86-video-intel version is 1:2.99.917+381+g5772556

Here are some screenshots comparing the output from an intel hd4000 (mesa
10.6.1) on the left of the screnshots and the hd5500 on the right.

It looks like the hdr/bloom postprocessing filters are missing, causing the
game to render darker in a lot of areas which makes it unplayable in those.

<a href="http://0x5c.me/intel/01.png">http://0x5c.me/intel/01.png</a>
<a href="http://0x5c.me/intel/02.png">http://0x5c.me/intel/02.png</a>
<a href="http://0x5c.me/intel/03.png">http://0x5c.me/intel/03.png</a>
<a href="http://0x5c.me/intel/04.png">http://0x5c.me/intel/04.png</a>

The issue is more visible on screenshot 01.png and 03.png.

Let me know if you need more debug information.</pre>
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