<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [bisected] arb_gpu_shader5.execution.sampler_array_indexing.gs-struct-nonconst-sampler-nonconst crashes instead of failing"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91714#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [bisected] arb_gpu_shader5.execution.sampler_array_indexing.gs-struct-nonconst-sampler-nonconst crashes instead of failing"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91714">bug 91714</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>This isn't an AoA its a struct array with a member array(In reply to Ian
Romanick from <a href="show_bug.cgi?id=91714#c2">comment #2</a>)
<span class="quote">> (In reply to Jason Ekstrand from <a href="show_bug.cgi?id=91714#c1">comment #1</a>)
> > I took a look at this one. It actually does an arra-of-arrays operation.
>
> Not exactly. It's an array of structures that contain an array. That has
> been valid since GLSL 1.10 (i.e., forever). This is one of the reasons that
> it was so absurd that arrays-of-arrays weren't previously supported... you
> could still get the functionality with really ugly syntax.</span >
Yep. I've started working on a fix for this I hope to have it out shortly.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
</ul>
</body>
</html>