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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [bisected] arb_gpu_shader5.execution.sampler_array_indexing.gs-struct-nonconst-sampler-nonconst crashes instead of failing"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91714#c4">Comment # 4</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [bisected] arb_gpu_shader5.execution.sampler_array_indexing.gs-struct-nonconst-sampler-nonconst crashes instead of failing"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91714">bug 91714</a>
              from <span class="vcard"><a class="email" href="mailto:idr@freedesktop.org" title="Ian Romanick <idr@freedesktop.org>"> <span class="fn">Ian Romanick</span></a>
</span></b>
        <pre>Since NIR for vec4 is available on 11.0 (but A-of-A is not?), I hope we'll be
able to cherry pick the patches back...</pre>
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