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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - glTextureSubImage3D (DSA) crashes when being used to upload cube map faces"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91787">91787</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>glTextureSubImage3D (DSA) crashes when being used to upload cube map faces
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>10.6
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>blocker
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/i965
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>idr@freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>eliashogstvedt@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>You should be able to use glTextureSubImage3D to upload faces to a cube map 
texture where zoffset is the cube map face since the 2D version does not have a
target argument in DSA.

This was discussed a bit on #dri-devel and it seemed like the code for
glTextureSubImage3D was wrong. I believe someone attempted to push a fix it but
I'm unable to build mesa from scratch at the moment.

ps: I'm not sure what driver to select with intel hd 5500, please change it to
the appropriate and remove this message if it's wrong.</pre>
        </div>
      </p>
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