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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - glTextureSubImage3D (DSA) crashes when being used to upload cube map faces"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91787#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - glTextureSubImage3D (DSA) crashes when being used to upload cube map faces"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91787">bug 91787</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>This is the fix I pushed:
<a href="http://cgit.freedesktop.org/mesa/mesa/commit/?id=2259b111003f2e8c55cae42677ec45345fb1b6e3">http://cgit.freedesktop.org/mesa/mesa/commit/?id=2259b111003f2e8c55cae42677ec45345fb1b6e3</a>
As there's no piglit coverage of dsa texture stuff right now, no idea if it
helps. But it should.</pre>
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