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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - SRGB dark rendering"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91817">91817</a>
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<th>Summary</th>
<td>SRGB dark rendering
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>10.6
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
</tr>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/DRI/i965
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<th>Assignee</th>
<td>idr@freedesktop.org
</td>
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<th>Reporter</th>
<td>eliashogstvedt@gmail.com
</td>
</tr>
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
</td>
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<p>
<div>
<pre>I request a 3.3 core context and call glEnable(GL_FRAMEBUFFER_SRGB), create
textures using GL_SRGB8 or GL_SRGB8_ALPHA8 as internal format and pow 2.2 on
colors sent to gpu with the uniform functions.
This looks fine on the intel drivers for windows and on nvidia drivers on
windows and linux.
If I record with apitrace it looks correct when replaying the trace.</pre>
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