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    <body><span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91716">bug 91716</a>
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            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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           <td style="text-align:right;">CC</td>
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           <td>apuentes@igalia.com
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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91716#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91716">bug 91716</a>
              from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
        <pre>The following patch should fix this bug:

<a href="http://lists.freedesktop.org/archives/mesa-dev/2015-August/092474.html">http://lists.freedesktop.org/archives/mesa-dev/2015-August/092474.html</a>

While that patch will apply cleanly, you also need the first patch in the
series or you'll get more regressions.  The two together does seem to fix this
though.</pre>
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