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<body><span class="vcard"><a class="email" href="mailto:robclark@freedesktop.org" title="Rob Clark <robclark@freedesktop.org>"> <span class="fn">Rob Clark</span></a>
</span> changed
<a class="bz_bug_link
bz_status_NEW "
title="NEW - Add NIR functions for copying instructions, blocks, functions, and whole shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89436">bug 89436</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Assignee</td>
<td>idr@freedesktop.org
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<td>robclark@freedesktop.org
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Add NIR functions for copying instructions, blocks, functions, and whole shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89436#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Add NIR functions for copying instructions, blocks, functions, and whole shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89436">bug 89436</a>
from <span class="vcard"><a class="email" href="mailto:robclark@freedesktop.org" title="Rob Clark <robclark@freedesktop.org>"> <span class="fn">Rob Clark</span></a>
</span></b>
<pre>I need something along the lines of nir_shader_clone() for my gallium glsl->nir
patchset, so I'll start working on this (assuming no one else has.. if I'm
stepping on any toes, please speak up!)
Mostly I plan to implement cloning of entire shader (although I think after
that cloning nir_function_impl's, etc, should be trivial)</pre>
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