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    <body><span class="vcard"><a class="email" href="mailto:idr@freedesktop.org" title="Ian Romanick <idr@freedesktop.org>"> <span class="fn">Ian Romanick</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - [Regression bisected] Ogles1conform mustpass.c fail"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=92639">bug 92639</a>
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          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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           <td style="text-align:right;">CC</td>
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           <td>kenneth@whitecape.org
           </td>
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         <tr>
           <td style="text-align:right;">Summary</td>
           <td>[Regression] Ogles1conform mustpass.c fail
           </td>
           <td>[Regression bisected] Ogles1conform mustpass.c fail
           </td>
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            <b><a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - [Regression bisected] Ogles1conform mustpass.c fail"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=92639#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - [Regression bisected] Ogles1conform mustpass.c fail"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=92639">bug 92639</a>
              from <span class="vcard"><a class="email" href="mailto:idr@freedesktop.org" title="Ian Romanick <idr@freedesktop.org>"> <span class="fn">Ian Romanick</span></a>
</span></b>
        <pre>Bisected to:

fba4823a916b63f279955dbe6d98b6efc666f53e is the first bad commit
commit fba4823a916b63f279955dbe6d98b6efc666f53e
Author: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
Date:   Fri Aug 28 01:43:23 2015 -0700

    i965: Don't do legacy userclipping in non-compatibility contexts.

    According to the GLSL 1.50 specification, page 76:
    "The shader must also set all values in gl_ClipDistance that have been
     enabled via the OpenGL API, or results are undefined."

    With this patch, we only enable clip distance writes when the shader
    actually writes them.  We no longer force a value to be written when
    clip planes are enabled in the API.  This could mean the first varying
    slot would be used as clip distances - I believe it should be the safe
    kind of undefined behavior.

    Empirically, it doesn't seem to cause a problem.

    Signed-off-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
    Reviewed-by: Chris Forbes <<a href="mailto:chrisf@ijw.co.nz">chrisf@ijw.co.nz</a>></pre>
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