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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92589#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92589">bug 92589</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>Ben suggested taking a look at WaSendDummyVFEafterPipelineSelect.
"TSG unit writes null entries into context which can hang restore CS and TSG.
WA: Send dummy VFE immediately after GPGPU pipeline select."</pre>
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