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<body><span class="vcard"><a class="email" href="mailto:ben@bwidawsk.net" title="Ben Widawsky <ben@bwidawsk.net>"> <span class="fn">Ben Widawsky</span></a>
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<a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92589">bug 92589</a>
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<td style="text-align:right;">Status</td>
<td>NEW
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<td>NEEDINFO
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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92589#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92589">bug 92589</a>
from <span class="vcard"><a class="email" href="mailto:ben@bwidawsk.net" title="Ben Widawsky <ben@bwidawsk.net>"> <span class="fn">Ben Widawsky</span></a>
</span></b>
<pre>(In reply to Marta Löfstedt from <a href="show_bug.cgi?id=92589#c5">comment #5</a>)
<span class="quote">> Unfortunately the "implement WaSendDummyVFEafterPipelineSelect" patch does
> not help.
>
> Some combinations of the test are not causing GPU_HANG, for example:
> ./glcts --deqp-case=ES31-CTS.texture_gather.plain-gather-int*
> is OK,
>
> but:
> ./glcts --deqp-case=ES31-CTS.texture_gather.plain-gather-uint*
> ./glcts --deqp-case=ES31-CTS.texture_gather.plain-gather-float*
> cause HANG.</span >
Can you please post the 4 INSTDONE values from the error state both with, and
without the patch? Note that you must manually clear the error state by writing
to the sysfs file.</pre>
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