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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [regression, bisected] piglit arb_program_interface_query.arb_program_interface_query-getprogramresourceindex"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92822">92822</a>
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<th>Summary</th>
<td>[regression, bisected] piglit arb_program_interface_query.arb_program_interface_query-getprogramresourceindex
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
</tr>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/DRI/i965
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<th>Assignee</th>
<td>idr@freedesktop.org
</td>
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<th>Reporter</th>
<td>mark.a.janes@intel.com
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
</td>
</tr></table>
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<pre>When Arrays of Arrays was enabled, the following piglit test regressed on snb,
bdw, bsw, byt, hsw, ivb, and skl:
piglit.spec.arb_program_interface_query.arb_program_interface_query-getprogramresourceindex
/tmp/build_root/m64/lib/piglit/bin/arb_program_interface_query-getprogramresourceindex
-auto
piglit: debug: Requested an OpenGL 3.2 Core Context, and received a matching
3.3 context
Invalid index for 'vs_input2': expected INVALID_INDEX but got 0
Invalid index for 'vs_input2[1][0]': expected INVALID_INDEX but got 0
The first CI build with this failure was
6e3b380387378e9f8e92eed3dc4a95767857b0de:
Author: Timothy Arceri <<a href="mailto:t_arceri@yahoo.com.au">t_arceri@yahoo.com.au</a>>
AuthorDate: Fri Oct 16 10:28:48 2015 +1100
Commit: Timothy Arceri <<a href="mailto:t_arceri@yahoo.com.au">t_arceri@yahoo.com.au</a>>
CommitDate: Wed Nov 4 13:41:16 2015 +1100
docs: Mark AoA as done for i965
Reviewed-by: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
However, it may be one of the two previous patches that triggers the
regression.
In addition, the following piglit tests were enabled with AoA, but fail:
piglit.spec.glsl-1_10.execution.varying-packing.simple uvec3 arrays_of_arrays
piglit.spec.glsl-1_10.execution.varying-packing.simple ivec3 arrays_of_arrays
Standard Output:
Probe color at (0,0)
Expected: 0.000000 1.000000 0.000000 1.000000
Observed: 1.000000 1.000000 1.000000 1.000000
Standard Error
Failed to link: error: fragment shader uses too many input components (132 >
128)</pre>
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