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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [BDW] GPU hang in Shogun2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92234#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [BDW] GPU hang in Shogun2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92234">bug 92234</a>
from <span class="vcard"><a class="email" href="mailto:idr@freedesktop.org" title="Ian Romanick <idr@freedesktop.org>"> <span class="fn">Ian Romanick</span></a>
</span></b>
<pre>There's a lot of information in this bug, and I want to make sure I understand
it all.
Pavel Ondračka can reproduce the hang in Total War: Shogun2 on Mesa
11.0.something (from commit c0722be9).
Pavel Popov can reproduce the hang in Total War: Napoleon and Total War: Empire
on Mesa 11.0.4 (from commit ec14e6f8).
Pavel Popov can reproduce the hang in TW:N and TW:E on Mesa 10.6 (unknown
commit).
Pavel Popov cannot reproduce the hang in TW:N or TW:E on Mesa 10.4 (unknown
commit).
Ken cannot reproduce the hang in TW:E on Mesa 10.2 (commit 604ae33).
Ken cannot reproduce the hang in TW:E on Mesa master (unknown commit from
3-December-2015).
Pavel Popov cannot reproduce the hang in TW:N or TW:E on Mesa master (from
commit 41e82f4f).
Reverting some patches (604ae33c8 or f5cf74d8, but *not both*) that add
algebraic optimizations or disabling nir_opt_algebraic.py eliminates the hangs.</pre>
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