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            <b><a class="bz_bug_link 
          bz_status_NEEDINFO "
   title="NEEDINFO - [BDW] GPU hang in Shogun2"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=92234#c13">Comment # 13</a>
              on <a class="bz_bug_link 
          bz_status_NEEDINFO "
   title="NEEDINFO - [BDW] GPU hang in Shogun2"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=92234">bug 92234</a>
              from <span class="vcard"><a class="email" href="mailto:pavel.e.popov@intel.com" title="pavel.e.popov@intel.com">pavel.e.popov@intel.com</a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=120414" name="attach_120414" title="Shaders output with and without hangs">attachment 120414</a> <a href="attachment.cgi?id=120414&action=edit" title="Shaders output with and without hangs">[details]</a></span>
Shaders output with and without hangs

Used INTEL_DEBUG=vs,gs,fs for Shogun2 trace and obtained 2 logs: with (good
one) and without (bad one) patch "i965: always run the post-RA scheduler".</pre>
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