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        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.* segfault"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93348">93348</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.* segfault
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>11.0
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/i965
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>idr@freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>marta.lofstedt@intel.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Software versions:
    4.4.0-040400rc4-generic
    OpenGL version string: 3.0 Mesa 11.2.0-devel (git-4b9a79b)

GPU hardware:
    OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2) 
    00:02.0 VGA compatible controller [0300]: Intel Corporation Sky Lake
Integrated Graphics [8086:1912] (rev 06)

CPU hardware:
    x86_64
    Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
-----------------
Software versions:
    4.3.0-rc3+
    OpenGL version string: 3.0 Mesa 11.2.0-devel (git-4b9a79b)

GPU hardware:
    OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 5300 (Broadwell GT2) 
    00:02.0 VGA compatible controller [0300]: Intel Corporation Broadwell-U
Integrated Graphics [8086:161e] (rev 06)

CPU hardware:
    x86_64
    Genuine Intel(R) CPU 0000 @ 0.60GHz
------------------
Software versions:
    4.4.0-040400rc4-generic
    OpenGL version string: 3.0 Mesa 11.2.0-devel (git-4b9a79b)

GPU hardware:
    OpenGL renderer string: Mesa DRI Intel(R) Haswell Desktop 
    00:02.0 VGA compatible controller [0300]: Intel Corporation Xeon E3-1200
v3/4th Gen Core Processor Integrated Graphics Controller [8086:0412] (rev 06)

CPU hardware:
    x86_64
    Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
-----------------
CTS version:
git@67ae88f31295

command: 
./glcts --deqp-case=ES31-CTS.compute_shader.*

Environment:
Ubuntu 15.10
Mesa built with: --enable-debug
export MESA_GLES_VERSION_OVERRIDE=3.1
export MESA_EXTENSION_OVERRIDE=GL_ARB_compute_shader
-----------------------------

Segfault when running all GLES 3.1 compute shader tests. It is not the same
test that segfaults on consecutive runs. However, the most prominent test to
segfault is:
ES31-CTS.compute_shader.work-group-size
It is also possible to segfault when only running:
ES31-CTS.compute_shader.work-group-size

The issue is bisected to:
commit 78b81be627734ea7fa50ea246c07b0d4a3a1638a
Author: Jason Ekstrand <<a href="mailto:jason.ekstrand@intel.com">jason.ekstrand@intel.com</a>>
Date:   Wed Nov 25 14:14:05 2015 -0800

    nir: Get rid of *_indirect variants of input/output load/store intrinsics</pre>
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