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<body><span class="vcard"><a class="email" href="mailto:deveee@gmail.com" title="Deve <deveee@gmail.com>"> <span class="fn">Deve</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTABUG - [IVB] GLSL compiler doesn't recognize uniform layout format"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93437">bug 93437</a>
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<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Status</td>
<td>NEEDINFO
</td>
<td>RESOLVED
</td>
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<tr>
<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>NOTABUG
</td>
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTABUG - [IVB] GLSL compiler doesn't recognize uniform layout format"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93437#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTABUG - [IVB] GLSL compiler doesn't recognize uniform layout format"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93437">bug 93437</a>
from <span class="vcard"><a class="email" href="mailto:deveee@gmail.com" title="Deve <deveee@gmail.com>"> <span class="fn">Deve</span></a>
</span></b>
<pre>Okay, I missed the fact that intel drivers report only OpenGL 3.3, and these
extensions need to be enabled manually. When I enabled
GL_ARB_shader_image_load_store, GL_ARB_compute_shader and
GL_ARB_arrays_of_arrays in the shader, it works fine now. I will try to handle
it properly in STK.</pre>
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